Jobs

Jobs reflect the kind of training you have undertaken with some jobs specializing in heavy hitting physical attacks, others in magic, and others in support. Though you can choose to place all your effort into mastering one job at a time, you may diversify your training by using multiple jobs.

In addition to granting you Commands, jobs also play a large part in determining your Stat growth.

= Starting Commands =

= Job Commands =

Arcanist
To be discovered.

Assassin
The Assassin weakens their foes and takes advantage of vulnerabilities in an enemy's defense with lethal precision, striking hard at opportune moments.

Black Mage
 A master of elemental offense, the Black Mage's magic can quickly overwhelm enemies with arcane might.

Blue Mage
To be discovered.

Commander
To be discovered.

???????
To be discovered.

Dark Knight
 Using darkness from within, a Dark Knight augments their martial prowess with the power of shadow.

Fighter
 Breaking enemies with an onslaught of physical attacks and being able to take more punishment than most is what the Fighter excels at.

Green Mage
 The Green Mage is a prime example of a support mage, a true force multiplier.

Judge
To be discovered.

Lancer
 Few come close to matching the physical damage a Lancer can output with their skills.

Monk
 By switching between different combat styles, a Monk can change their approach to how they fight as a battle progresses. Those already able to take a sizeable hit benefit greatly from Blazing Wolf despite its drawbacks and those looking to bolster their defenses can rely on the Stalwart Aurochs stance when survival is paramount.

Paladin
 Utilizing light magic a Paladin is capable of defending their allies and providing powerful support on the battlefield.

Ranger
 A job focused on damaging multiple enemies and preparation in order to take down targets more efficiently.

Red Mage
To be discovered.

Rogue
 With speed second to none, the Rogue will evade most attacks and punish their enemies for attempting to attack them.

Sentinel
 Unparalleled in their defense, a Sentinel might never be brought down and even if when backed into a corner they are a force to be reckoned with.

Summoner
To be discovered.

Time Mage
 With the power over time, the Time Mage is able to turn the tide of battle by speeding up allies or slowing down enemies.

White Mage
 When all seems lost the White Mage will be there to pick up the pieces and bring a party back from the brink of defeat with powerful healing magic.

Yellow Mage
 The Yellow Mage is a master of magic itself, manipulating it to alter spells and manifest it for new purposes.